/****************************************************************************
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** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include <QtTest/QTest>
#include <Qt3DAnimation/qskeletonmapping.h>
#include <Qt3DAnimation/private/qskeletonmapping_p.h>
#include <Qt3DCore/qskeleton.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
#include <QObject>
#include <QSignalSpy>
#include <testpostmanarbiter.h>

class tst_QSkeletonMapping : public QObject
{
    Q_OBJECT

private Q_SLOTS:
    void initTestCase()
    {
        qRegisterMetaType<Qt3DCore::QAbstractSkeleton*>();
    }

    void checkDefaultConstruction()
    {
        // GIVEN
        Qt3DAnimation::QSkeletonMapping mapping;

        // THEN
        QCOMPARE(mapping.skeleton(), static_cast<Qt3DCore::QAbstractSkeleton *>(nullptr));
    }

    void checkPropertyChanges()
    {
        // GIVEN
        Qt3DAnimation::QSkeletonMapping mapping;

        {
            // WHEN
            QSignalSpy spy(&mapping, SIGNAL(skeletonChanged(Qt3DCore::QAbstractSkeleton*)));
            auto newValue = new Qt3DCore::QSkeleton();
            mapping.setSkeleton(newValue);

            // THEN
            QVERIFY(spy.isValid());
            QCOMPARE(mapping.skeleton(), newValue);
            QCOMPARE(spy.count(), 1);

            // WHEN
            spy.clear();
            mapping.setSkeleton(newValue);

            // THEN
            QCOMPARE(mapping.skeleton(), newValue);
            QCOMPARE(spy.count(), 0);
        }
    }

    void checkCreationData()
    {
        // GIVEN
        Qt3DAnimation::QSkeletonMapping mapping;
        auto target = new Qt3DCore::QSkeleton;

        mapping.setSkeleton(target);

        // WHEN
        QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges;

        {
            Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&mapping);
            creationChanges = creationChangeGenerator.creationChanges();
        }

        // THEN
        {
            QCOMPARE(creationChanges.size(), 2); // 1 for mapping, 1 for skeleton

            const auto creationChangeData = qSharedPointerCast<Qt3DAnimation::QChannelMappingCreatedChange<Qt3DAnimation::QSkeletonMappingData>>(creationChanges.first());
            const Qt3DAnimation::QSkeletonMappingData data = creationChangeData->data;

            QCOMPARE(mapping.id(), creationChangeData->subjectId());
            QCOMPARE(mapping.isEnabled(), true);
            QCOMPARE(mapping.isEnabled(), creationChangeData->isNodeEnabled());
            QCOMPARE(mapping.metaObject(), creationChangeData->metaObject());
            QCOMPARE(creationChangeData->type(), Qt3DAnimation::QChannelMappingCreatedChangeBase::SkeletonMapping);
            QCOMPARE(mapping.skeleton()->id(), data.skeletonId);
        }

        // WHEN
        mapping.setEnabled(false);

        {
            Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&mapping);
            creationChanges = creationChangeGenerator.creationChanges();
        }

        // THEN
        {
            QCOMPARE(creationChanges.size(), 2); // 1 for mapping, 1 for skeleton

            const auto creationChangeData = qSharedPointerCast<Qt3DAnimation::QChannelMappingCreatedChange<Qt3DAnimation::QSkeletonMappingData>>(creationChanges.first());
            const Qt3DAnimation::QSkeletonMappingData data = creationChangeData->data;

            QCOMPARE(mapping.id(), creationChangeData->subjectId());
            QCOMPARE(mapping.isEnabled(), false);
            QCOMPARE(mapping.isEnabled(), creationChangeData->isNodeEnabled());
            QCOMPARE(mapping.metaObject(), creationChangeData->metaObject());
            QCOMPARE(creationChangeData->type(), Qt3DAnimation::QChannelMappingCreatedChangeBase::SkeletonMapping);
            QCOMPARE(mapping.skeleton()->id(), data.skeletonId);
        }
    }

    void checkPropertyUpdateChanges()
    {
        // GIVEN
        TestArbiter arbiter;
        Qt3DAnimation::QSkeletonMapping mapping;
        arbiter.setArbiterOnNode(&mapping);

        {
            // WHEN
            auto target = new Qt3DCore::QSkeleton();
            mapping.setSkeleton(target);

            // THEN
            QCOMPARE(arbiter.dirtyNodes.size(), 1);
            QCOMPARE(arbiter.dirtyNodes.front(), &mapping);

            arbiter.dirtyNodes.clear();

            // WHEN
            mapping.setSkeleton(target);

            // THEN
            QCOMPARE(arbiter.dirtyNodes.size(), 0);
        }
    }
};

QTEST_MAIN(tst_QSkeletonMapping)

#include "tst_qskeletonmapping.moc"
