; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -aarch64-sve-vector-bits-min=256  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
; RUN: llc -aarch64-sve-vector-bits-min=512  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512

target triple = "aarch64-unknown-linux-gnu"

;
; ADD
;

; Don't use SVE for 64-bit vectors.
define <8 x i8> @add_v8i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v8i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.8b, v0.8b, v1.8b
; CHECK-NEXT:    ret
  %res = add <8 x i8> %op1, %op2
  ret <8 x i8> %res
}

; Don't use SVE for 128-bit vectors.
define <16 x i8> @add_v16i8(<16 x i8> %op1, <16 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v16i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.16b, v0.16b, v1.16b
; CHECK-NEXT:    ret
  %res = add <16 x i8> %op1, %op2
  ret <16 x i8> %res
}

define void @add_v32i8(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v32i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl32
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    add z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i8>, ptr %a
  %op2 = load <32 x i8>, ptr %b
  %res = add <32 x i8> %op1, %op2
  store <32 x i8> %res, ptr %a
  ret void
}

define void @add_v64i8(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: add_v64i8:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.b, vl32
; VBITS_GE_256-NEXT:    mov w8, #32 // =0x20
; VBITS_GE_256-NEXT:    ld1b { z0.b }, p0/z, [x0, x8]
; VBITS_GE_256-NEXT:    ld1b { z1.b }, p0/z, [x1, x8]
; VBITS_GE_256-NEXT:    ld1b { z2.b }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1b { z3.b }, p0/z, [x1]
; VBITS_GE_256-NEXT:    add z0.b, z0.b, z1.b
; VBITS_GE_256-NEXT:    add z1.b, z2.b, z3.b
; VBITS_GE_256-NEXT:    st1b { z0.b }, p0, [x0, x8]
; VBITS_GE_256-NEXT:    st1b { z1.b }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: add_v64i8:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.b, vl64
; VBITS_GE_512-NEXT:    ld1b { z0.b }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1b { z1.b }, p0/z, [x1]
; VBITS_GE_512-NEXT:    add z0.b, z0.b, z1.b
; VBITS_GE_512-NEXT:    st1b { z0.b }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <64 x i8>, ptr %a
  %op2 = load <64 x i8>, ptr %b
  %res = add <64 x i8> %op1, %op2
  store <64 x i8> %res, ptr %a
  ret void
}

define void @add_v128i8(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: add_v128i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl128
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    add z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i8>, ptr %a
  %op2 = load <128 x i8>, ptr %b
  %res = add <128 x i8> %op1, %op2
  store <128 x i8> %res, ptr %a
  ret void
}

define void @add_v256i8(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: add_v256i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl256
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    add z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <256 x i8>, ptr %a
  %op2 = load <256 x i8>, ptr %b
  %res = add <256 x i8> %op1, %op2
  store <256 x i8> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <4 x i16> @add_v4i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v4i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.4h, v0.4h, v1.4h
; CHECK-NEXT:    ret
  %res = add <4 x i16> %op1, %op2
  ret <4 x i16> %res
}

; Don't use SVE for 128-bit vectors.
define <8 x i16> @add_v8i16(<8 x i16> %op1, <8 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v8i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.8h, v0.8h, v1.8h
; CHECK-NEXT:    ret
  %res = add <8 x i16> %op1, %op2
  ret <8 x i16> %res
}

define void @add_v16i16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v16i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    add z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i16>, ptr %a
  %op2 = load <16 x i16>, ptr %b
  %res = add <16 x i16> %op1, %op2
  store <16 x i16> %res, ptr %a
  ret void
}

define void @add_v32i16(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: add_v32i16:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.h, vl16
; VBITS_GE_256-NEXT:    mov x8, #16 // =0x10
; VBITS_GE_256-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z2.h }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1h { z3.h }, p0/z, [x1]
; VBITS_GE_256-NEXT:    add z0.h, z0.h, z1.h
; VBITS_GE_256-NEXT:    add z1.h, z2.h, z3.h
; VBITS_GE_256-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    st1h { z1.h }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: add_v32i16:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.h, vl32
; VBITS_GE_512-NEXT:    ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT:    add z0.h, z0.h, z1.h
; VBITS_GE_512-NEXT:    st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <32 x i16>, ptr %a
  %op2 = load <32 x i16>, ptr %b
  %res = add <32 x i16> %op1, %op2
  store <32 x i16> %res, ptr %a
  ret void
}

define void @add_v64i16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: add_v64i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl64
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    add z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i16>, ptr %a
  %op2 = load <64 x i16>, ptr %b
  %res = add <64 x i16> %op1, %op2
  store <64 x i16> %res, ptr %a
  ret void
}

define void @add_v128i16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: add_v128i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl128
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    add z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i16>, ptr %a
  %op2 = load <128 x i16>, ptr %b
  %res = add <128 x i16> %op1, %op2
  store <128 x i16> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <2 x i32> @add_v2i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v2i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.2s, v0.2s, v1.2s
; CHECK-NEXT:    ret
  %res = add <2 x i32> %op1, %op2
  ret <2 x i32> %res
}

; Don't use SVE for 128-bit vectors.
define <4 x i32> @add_v4i32(<4 x i32> %op1, <4 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v4i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.4s, v0.4s, v1.4s
; CHECK-NEXT:    ret
  %res = add <4 x i32> %op1, %op2
  ret <4 x i32> %res
}

define void @add_v8i32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v8i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl8
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    add z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <8 x i32>, ptr %a
  %op2 = load <8 x i32>, ptr %b
  %res = add <8 x i32> %op1, %op2
  store <8 x i32> %res, ptr %a
  ret void
}

define void @add_v16i32(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: add_v16i32:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.s, vl8
; VBITS_GE_256-NEXT:    mov x8, #8 // =0x8
; VBITS_GE_256-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z2.s }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1w { z3.s }, p0/z, [x1]
; VBITS_GE_256-NEXT:    add z0.s, z0.s, z1.s
; VBITS_GE_256-NEXT:    add z1.s, z2.s, z3.s
; VBITS_GE_256-NEXT:    st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    st1w { z1.s }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: add_v16i32:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.s, vl16
; VBITS_GE_512-NEXT:    ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT:    add z0.s, z0.s, z1.s
; VBITS_GE_512-NEXT:    st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <16 x i32>, ptr %a
  %op2 = load <16 x i32>, ptr %b
  %res = add <16 x i32> %op1, %op2
  store <16 x i32> %res, ptr %a
  ret void
}

define void @add_v32i32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: add_v32i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl32
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    add z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i32>, ptr %a
  %op2 = load <32 x i32>, ptr %b
  %res = add <32 x i32> %op1, %op2
  store <32 x i32> %res, ptr %a
  ret void
}

define void @add_v64i32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: add_v64i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl64
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    add z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i32>, ptr %a
  %op2 = load <64 x i32>, ptr %b
  %res = add <64 x i32> %op1, %op2
  store <64 x i32> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <1 x i64> @add_v1i64(<1 x i64> %op1, <1 x i64> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v1i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add d0, d0, d1
; CHECK-NEXT:    ret
  %res = add <1 x i64> %op1, %op2
  ret <1 x i64> %res
}

; Don't use SVE for 128-bit vectors.
define <2 x i64> @add_v2i64(<2 x i64> %op1, <2 x i64> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v2i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    add v0.2d, v0.2d, v1.2d
; CHECK-NEXT:    ret
  %res = add <2 x i64> %op1, %op2
  ret <2 x i64> %res
}

define void @add_v4i64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: add_v4i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl4
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    add z0.d, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <4 x i64>, ptr %a
  %op2 = load <4 x i64>, ptr %b
  %res = add <4 x i64> %op1, %op2
  store <4 x i64> %res, ptr %a
  ret void
}

define void @add_v8i64(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: add_v8i64:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.d, vl4
; VBITS_GE_256-NEXT:    mov x8, #4 // =0x4
; VBITS_GE_256-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z2.d }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1d { z3.d }, p0/z, [x1]
; VBITS_GE_256-NEXT:    add z0.d, z0.d, z1.d
; VBITS_GE_256-NEXT:    add z1.d, z2.d, z3.d
; VBITS_GE_256-NEXT:    st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    st1d { z1.d }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: add_v8i64:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.d, vl8
; VBITS_GE_512-NEXT:    ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT:    add z0.d, z0.d, z1.d
; VBITS_GE_512-NEXT:    st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <8 x i64>, ptr %a
  %op2 = load <8 x i64>, ptr %b
  %res = add <8 x i64> %op1, %op2
  store <8 x i64> %res, ptr %a
  ret void
}

define void @add_v16i64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: add_v16i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    add z0.d, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i64>, ptr %a
  %op2 = load <16 x i64>, ptr %b
  %res = add <16 x i64> %op1, %op2
  store <16 x i64> %res, ptr %a
  ret void
}

define void @add_v32i64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: add_v32i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    mov x8, #16 // =0x10
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; CHECK-NEXT:    ld1d { z2.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z3.d }, p0/z, [x1]
; CHECK-NEXT:    add z0.d, z0.d, z1.d
; CHECK-NEXT:    add z1.d, z2.d, z3.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0, x8, lsl #3]
; CHECK-NEXT:    st1d { z1.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i64>, ptr %a
  %op2 = load <32 x i64>, ptr %b
  %res = add <32 x i64> %op1, %op2
  store <32 x i64> %res, ptr %a
  ret void
}

;
; MUL
;

; Don't use SVE for 64-bit vectors.
define <8 x i8> @mul_v8i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v8i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.8b, v0.8b, v1.8b
; CHECK-NEXT:    ret
  %res = mul <8 x i8> %op1, %op2
  ret <8 x i8> %res
}

; Don't use SVE for 128-bit vectors.
define <16 x i8> @mul_v16i8(<16 x i8> %op1, <16 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v16i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.16b, v0.16b, v1.16b
; CHECK-NEXT:    ret
  %res = mul <16 x i8> %op1, %op2
  ret <16 x i8> %res
}

define void @mul_v32i8(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v32i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl32
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    mul z0.b, p0/m, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i8>, ptr %a
  %op2 = load <32 x i8>, ptr %b
  %res = mul <32 x i8> %op1, %op2
  store <32 x i8> %res, ptr %a
  ret void
}

define void @mul_v64i8(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: mul_v64i8:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.b, vl32
; VBITS_GE_256-NEXT:    mov w8, #32 // =0x20
; VBITS_GE_256-NEXT:    ld1b { z0.b }, p0/z, [x0, x8]
; VBITS_GE_256-NEXT:    ld1b { z1.b }, p0/z, [x1, x8]
; VBITS_GE_256-NEXT:    ld1b { z2.b }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1b { z3.b }, p0/z, [x1]
; VBITS_GE_256-NEXT:    mul z0.b, p0/m, z0.b, z1.b
; VBITS_GE_256-NEXT:    movprfx z1, z2
; VBITS_GE_256-NEXT:    mul z1.b, p0/m, z1.b, z3.b
; VBITS_GE_256-NEXT:    st1b { z1.b }, p0, [x0]
; VBITS_GE_256-NEXT:    st1b { z0.b }, p0, [x0, x8]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: mul_v64i8:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.b, vl64
; VBITS_GE_512-NEXT:    ld1b { z0.b }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1b { z1.b }, p0/z, [x1]
; VBITS_GE_512-NEXT:    mul z0.b, p0/m, z0.b, z1.b
; VBITS_GE_512-NEXT:    st1b { z0.b }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <64 x i8>, ptr %a
  %op2 = load <64 x i8>, ptr %b
  %res = mul <64 x i8> %op1, %op2
  store <64 x i8> %res, ptr %a
  ret void
}

define void @mul_v128i8(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: mul_v128i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl128
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    mul z0.b, p0/m, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i8>, ptr %a
  %op2 = load <128 x i8>, ptr %b
  %res = mul <128 x i8> %op1, %op2
  store <128 x i8> %res, ptr %a
  ret void
}

define void @mul_v256i8(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: mul_v256i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl256
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    mul z0.b, p0/m, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <256 x i8>, ptr %a
  %op2 = load <256 x i8>, ptr %b
  %res = mul <256 x i8> %op1, %op2
  store <256 x i8> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <4 x i16> @mul_v4i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v4i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.4h, v0.4h, v1.4h
; CHECK-NEXT:    ret
  %res = mul <4 x i16> %op1, %op2
  ret <4 x i16> %res
}

; Don't use SVE for 128-bit vectors.
define <8 x i16> @mul_v8i16(<8 x i16> %op1, <8 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v8i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.8h, v0.8h, v1.8h
; CHECK-NEXT:    ret
  %res = mul <8 x i16> %op1, %op2
  ret <8 x i16> %res
}

define void @mul_v16i16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v16i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    mul z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i16>, ptr %a
  %op2 = load <16 x i16>, ptr %b
  %res = mul <16 x i16> %op1, %op2
  store <16 x i16> %res, ptr %a
  ret void
}

define void @mul_v32i16(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: mul_v32i16:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.h, vl16
; VBITS_GE_256-NEXT:    mov x8, #16 // =0x10
; VBITS_GE_256-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z2.h }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1h { z3.h }, p0/z, [x1]
; VBITS_GE_256-NEXT:    mul z0.h, p0/m, z0.h, z1.h
; VBITS_GE_256-NEXT:    movprfx z1, z2
; VBITS_GE_256-NEXT:    mul z1.h, p0/m, z1.h, z3.h
; VBITS_GE_256-NEXT:    st1h { z1.h }, p0, [x0]
; VBITS_GE_256-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: mul_v32i16:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.h, vl32
; VBITS_GE_512-NEXT:    ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT:    mul z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT:    st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <32 x i16>, ptr %a
  %op2 = load <32 x i16>, ptr %b
  %res = mul <32 x i16> %op1, %op2
  store <32 x i16> %res, ptr %a
  ret void
}

define void @mul_v64i16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: mul_v64i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl64
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    mul z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i16>, ptr %a
  %op2 = load <64 x i16>, ptr %b
  %res = mul <64 x i16> %op1, %op2
  store <64 x i16> %res, ptr %a
  ret void
}

define void @mul_v128i16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: mul_v128i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl128
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    mul z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i16>, ptr %a
  %op2 = load <128 x i16>, ptr %b
  %res = mul <128 x i16> %op1, %op2
  store <128 x i16> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <2 x i32> @mul_v2i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v2i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.2s, v0.2s, v1.2s
; CHECK-NEXT:    ret
  %res = mul <2 x i32> %op1, %op2
  ret <2 x i32> %res
}

; Don't use SVE for 128-bit vectors.
define <4 x i32> @mul_v4i32(<4 x i32> %op1, <4 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v4i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mul v0.4s, v0.4s, v1.4s
; CHECK-NEXT:    ret
  %res = mul <4 x i32> %op1, %op2
  ret <4 x i32> %res
}

define void @mul_v8i32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v8i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl8
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    mul z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <8 x i32>, ptr %a
  %op2 = load <8 x i32>, ptr %b
  %res = mul <8 x i32> %op1, %op2
  store <8 x i32> %res, ptr %a
  ret void
}

define void @mul_v16i32(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: mul_v16i32:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.s, vl8
; VBITS_GE_256-NEXT:    mov x8, #8 // =0x8
; VBITS_GE_256-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z2.s }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1w { z3.s }, p0/z, [x1]
; VBITS_GE_256-NEXT:    mul z0.s, p0/m, z0.s, z1.s
; VBITS_GE_256-NEXT:    movprfx z1, z2
; VBITS_GE_256-NEXT:    mul z1.s, p0/m, z1.s, z3.s
; VBITS_GE_256-NEXT:    st1w { z1.s }, p0, [x0]
; VBITS_GE_256-NEXT:    st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: mul_v16i32:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.s, vl16
; VBITS_GE_512-NEXT:    ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT:    mul z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT:    st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <16 x i32>, ptr %a
  %op2 = load <16 x i32>, ptr %b
  %res = mul <16 x i32> %op1, %op2
  store <16 x i32> %res, ptr %a
  ret void
}

define void @mul_v32i32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: mul_v32i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl32
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    mul z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i32>, ptr %a
  %op2 = load <32 x i32>, ptr %b
  %res = mul <32 x i32> %op1, %op2
  store <32 x i32> %res, ptr %a
  ret void
}

define void @mul_v64i32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: mul_v64i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl64
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    mul z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i32>, ptr %a
  %op2 = load <64 x i32>, ptr %b
  %res = mul <64 x i32> %op1, %op2
  store <64 x i32> %res, ptr %a
  ret void
}

define <1 x i64> @mul_v1i64(<1 x i64> %op1, <1 x i64> %op2) #0 {
; CHECK-LABEL: mul_v1i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl1
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $z0
; CHECK-NEXT:    // kill: def $d1 killed $d1 def $z1
; CHECK-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $z0
; CHECK-NEXT:    ret
  %res = mul <1 x i64> %op1, %op2
  ret <1 x i64> %res
}

define <2 x i64> @mul_v2i64(<2 x i64> %op1, <2 x i64> %op2) #0 {
; CHECK-LABEL: mul_v2i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl2
; CHECK-NEXT:    // kill: def $q0 killed $q0 def $z0
; CHECK-NEXT:    // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT:    // kill: def $q0 killed $q0 killed $z0
; CHECK-NEXT:    ret
  %res = mul <2 x i64> %op1, %op2
  ret <2 x i64> %res
}

define void @mul_v4i64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: mul_v4i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl4
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <4 x i64>, ptr %a
  %op2 = load <4 x i64>, ptr %b
  %res = mul <4 x i64> %op1, %op2
  store <4 x i64> %res, ptr %a
  ret void
}

define void @mul_v8i64(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: mul_v8i64:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.d, vl4
; VBITS_GE_256-NEXT:    mov x8, #4 // =0x4
; VBITS_GE_256-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z2.d }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1d { z3.d }, p0/z, [x1]
; VBITS_GE_256-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; VBITS_GE_256-NEXT:    movprfx z1, z2
; VBITS_GE_256-NEXT:    mul z1.d, p0/m, z1.d, z3.d
; VBITS_GE_256-NEXT:    st1d { z1.d }, p0, [x0]
; VBITS_GE_256-NEXT:    st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: mul_v8i64:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.d, vl8
; VBITS_GE_512-NEXT:    ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT:    st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <8 x i64>, ptr %a
  %op2 = load <8 x i64>, ptr %b
  %res = mul <8 x i64> %op1, %op2
  store <8 x i64> %res, ptr %a
  ret void
}

define void @mul_v16i64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: mul_v16i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i64>, ptr %a
  %op2 = load <16 x i64>, ptr %b
  %res = mul <16 x i64> %op1, %op2
  store <16 x i64> %res, ptr %a
  ret void
}

define void @mul_v32i64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: mul_v32i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl32
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    mul z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i64>, ptr %a
  %op2 = load <32 x i64>, ptr %b
  %res = mul <32 x i64> %op1, %op2
  store <32 x i64> %res, ptr %a
  ret void
}

;
; SUB
;

; Don't use SVE for 64-bit vectors.
define <8 x i8> @sub_v8i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v8i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.8b, v0.8b, v1.8b
; CHECK-NEXT:    ret
  %res = sub <8 x i8> %op1, %op2
  ret <8 x i8> %res
}

; Don't use SVE for 128-bit vectors.
define <16 x i8> @sub_v16i8(<16 x i8> %op1, <16 x i8> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v16i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.16b, v0.16b, v1.16b
; CHECK-NEXT:    ret
  %res = sub <16 x i8> %op1, %op2
  ret <16 x i8> %res
}

define void @sub_v32i8(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v32i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl32
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    sub z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i8>, ptr %a
  %op2 = load <32 x i8>, ptr %b
  %res = sub <32 x i8> %op1, %op2
  store <32 x i8> %res, ptr %a
  ret void
}

define void @sub_v64i8(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: sub_v64i8:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.b, vl32
; VBITS_GE_256-NEXT:    mov w8, #32 // =0x20
; VBITS_GE_256-NEXT:    ld1b { z0.b }, p0/z, [x0, x8]
; VBITS_GE_256-NEXT:    ld1b { z1.b }, p0/z, [x1, x8]
; VBITS_GE_256-NEXT:    ld1b { z2.b }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1b { z3.b }, p0/z, [x1]
; VBITS_GE_256-NEXT:    sub z0.b, z0.b, z1.b
; VBITS_GE_256-NEXT:    sub z1.b, z2.b, z3.b
; VBITS_GE_256-NEXT:    st1b { z0.b }, p0, [x0, x8]
; VBITS_GE_256-NEXT:    st1b { z1.b }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: sub_v64i8:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.b, vl64
; VBITS_GE_512-NEXT:    ld1b { z0.b }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1b { z1.b }, p0/z, [x1]
; VBITS_GE_512-NEXT:    sub z0.b, z0.b, z1.b
; VBITS_GE_512-NEXT:    st1b { z0.b }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <64 x i8>, ptr %a
  %op2 = load <64 x i8>, ptr %b
  %res = sub <64 x i8> %op1, %op2
  store <64 x i8> %res, ptr %a
  ret void
}

define void @sub_v128i8(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: sub_v128i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl128
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    sub z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i8>, ptr %a
  %op2 = load <128 x i8>, ptr %b
  %res = sub <128 x i8> %op1, %op2
  store <128 x i8> %res, ptr %a
  ret void
}

define void @sub_v256i8(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: sub_v256i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl256
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    ld1b { z1.b }, p0/z, [x1]
; CHECK-NEXT:    sub z0.b, z0.b, z1.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <256 x i8>, ptr %a
  %op2 = load <256 x i8>, ptr %b
  %res = sub <256 x i8> %op1, %op2
  store <256 x i8> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <4 x i16> @sub_v4i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v4i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.4h, v0.4h, v1.4h
; CHECK-NEXT:    ret
  %res = sub <4 x i16> %op1, %op2
  ret <4 x i16> %res
}

; Don't use SVE for 128-bit vectors.
define <8 x i16> @sub_v8i16(<8 x i16> %op1, <8 x i16> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v8i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.8h, v0.8h, v1.8h
; CHECK-NEXT:    ret
  %res = sub <8 x i16> %op1, %op2
  ret <8 x i16> %res
}

define void @sub_v16i16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v16i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    sub z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i16>, ptr %a
  %op2 = load <16 x i16>, ptr %b
  %res = sub <16 x i16> %op1, %op2
  store <16 x i16> %res, ptr %a
  ret void
}

define void @sub_v32i16(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: sub_v32i16:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.h, vl16
; VBITS_GE_256-NEXT:    mov x8, #16 // =0x10
; VBITS_GE_256-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z2.h }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1h { z3.h }, p0/z, [x1]
; VBITS_GE_256-NEXT:    sub z0.h, z0.h, z1.h
; VBITS_GE_256-NEXT:    sub z1.h, z2.h, z3.h
; VBITS_GE_256-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_GE_256-NEXT:    st1h { z1.h }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: sub_v32i16:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.h, vl32
; VBITS_GE_512-NEXT:    ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT:    sub z0.h, z0.h, z1.h
; VBITS_GE_512-NEXT:    st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <32 x i16>, ptr %a
  %op2 = load <32 x i16>, ptr %b
  %res = sub <32 x i16> %op1, %op2
  store <32 x i16> %res, ptr %a
  ret void
}

define void @sub_v64i16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: sub_v64i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl64
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    sub z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i16>, ptr %a
  %op2 = load <64 x i16>, ptr %b
  %res = sub <64 x i16> %op1, %op2
  store <64 x i16> %res, ptr %a
  ret void
}

define void @sub_v128i16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: sub_v128i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl128
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT:    sub z0.h, z0.h, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i16>, ptr %a
  %op2 = load <128 x i16>, ptr %b
  %res = sub <128 x i16> %op1, %op2
  store <128 x i16> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <2 x i32> @sub_v2i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v2i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.2s, v0.2s, v1.2s
; CHECK-NEXT:    ret
  %res = sub <2 x i32> %op1, %op2
  ret <2 x i32> %res
}

; Don't use SVE for 128-bit vectors.
define <4 x i32> @sub_v4i32(<4 x i32> %op1, <4 x i32> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v4i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.4s, v0.4s, v1.4s
; CHECK-NEXT:    ret
  %res = sub <4 x i32> %op1, %op2
  ret <4 x i32> %res
}

define void @sub_v8i32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v8i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl8
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    sub z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <8 x i32>, ptr %a
  %op2 = load <8 x i32>, ptr %b
  %res = sub <8 x i32> %op1, %op2
  store <8 x i32> %res, ptr %a
  ret void
}

define void @sub_v16i32(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: sub_v16i32:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.s, vl8
; VBITS_GE_256-NEXT:    mov x8, #8 // =0x8
; VBITS_GE_256-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z2.s }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1w { z3.s }, p0/z, [x1]
; VBITS_GE_256-NEXT:    sub z0.s, z0.s, z1.s
; VBITS_GE_256-NEXT:    sub z1.s, z2.s, z3.s
; VBITS_GE_256-NEXT:    st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    st1w { z1.s }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: sub_v16i32:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.s, vl16
; VBITS_GE_512-NEXT:    ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT:    sub z0.s, z0.s, z1.s
; VBITS_GE_512-NEXT:    st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <16 x i32>, ptr %a
  %op2 = load <16 x i32>, ptr %b
  %res = sub <16 x i32> %op1, %op2
  store <16 x i32> %res, ptr %a
  ret void
}

define void @sub_v32i32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: sub_v32i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl32
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    sub z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i32>, ptr %a
  %op2 = load <32 x i32>, ptr %b
  %res = sub <32 x i32> %op1, %op2
  store <32 x i32> %res, ptr %a
  ret void
}

define void @sub_v64i32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: sub_v64i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl64
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT:    sub z0.s, z0.s, z1.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i32>, ptr %a
  %op2 = load <64 x i32>, ptr %b
  %res = sub <64 x i32> %op1, %op2
  store <64 x i32> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <1 x i64> @sub_v1i64(<1 x i64> %op1, <1 x i64> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v1i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub d0, d0, d1
; CHECK-NEXT:    ret
  %res = sub <1 x i64> %op1, %op2
  ret <1 x i64> %res
}

; Don't use SVE for 128-bit vectors.
define <2 x i64> @sub_v2i64(<2 x i64> %op1, <2 x i64> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v2i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub v0.2d, v0.2d, v1.2d
; CHECK-NEXT:    ret
  %res = sub <2 x i64> %op1, %op2
  ret <2 x i64> %res
}

define void @sub_v4i64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: sub_v4i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl4
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    sub z0.d, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <4 x i64>, ptr %a
  %op2 = load <4 x i64>, ptr %b
  %res = sub <4 x i64> %op1, %op2
  store <4 x i64> %res, ptr %a
  ret void
}

define void @sub_v8i64(ptr %a, ptr %b) #0 {
; VBITS_GE_256-LABEL: sub_v8i64:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.d, vl4
; VBITS_GE_256-NEXT:    mov x8, #4 // =0x4
; VBITS_GE_256-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z2.d }, p0/z, [x0]
; VBITS_GE_256-NEXT:    ld1d { z3.d }, p0/z, [x1]
; VBITS_GE_256-NEXT:    sub z0.d, z0.d, z1.d
; VBITS_GE_256-NEXT:    sub z1.d, z2.d, z3.d
; VBITS_GE_256-NEXT:    st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    st1d { z1.d }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: sub_v8i64:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.d, vl8
; VBITS_GE_512-NEXT:    ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT:    ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT:    sub z0.d, z0.d, z1.d
; VBITS_GE_512-NEXT:    st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <8 x i64>, ptr %a
  %op2 = load <8 x i64>, ptr %b
  %res = sub <8 x i64> %op1, %op2
  store <8 x i64> %res, ptr %a
  ret void
}

define void @sub_v16i64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: sub_v16i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    sub z0.d, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i64>, ptr %a
  %op2 = load <16 x i64>, ptr %b
  %res = sub <16 x i64> %op1, %op2
  store <16 x i64> %res, ptr %a
  ret void
}

define void @sub_v32i64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: sub_v32i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl32
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT:    sub z0.d, z0.d, z1.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i64>, ptr %a
  %op2 = load <32 x i64>, ptr %b
  %res = sub <32 x i64> %op1, %op2
  store <32 x i64> %res, ptr %a
  ret void
}


;
; ABS
;

; Don't use SVE for 64-bit vectors.
define <8 x i8> @abs_v8i8(<8 x i8> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v8i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.8b, v0.8b
; CHECK-NEXT:    ret
  %res = call <8 x i8> @llvm.abs.v8i8(<8 x i8> %op1, i1 false)
  ret <8 x i8> %res
}

; Don't use SVE for 128-bit vectors.
define <16 x i8> @abs_v16i8(<16 x i8> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v16i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.16b, v0.16b
; CHECK-NEXT:    ret
  %res = call <16 x i8> @llvm.abs.v16i8(<16 x i8> %op1, i1 false)
  ret <16 x i8> %res
}

define void @abs_v32i8(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v32i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl32
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    abs z0.b, p0/m, z0.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i8>, ptr %a
  %res = call <32 x i8> @llvm.abs.v32i8(<32 x i8> %op1, i1 false)
  store <32 x i8> %res, ptr %a
  ret void
}

define void @abs_v64i8(ptr %a) #0 {
; VBITS_GE_256-LABEL: abs_v64i8:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.b, vl32
; VBITS_GE_256-NEXT:    mov w8, #32 // =0x20
; VBITS_GE_256-NEXT:    ld1b { z0.b }, p0/z, [x0, x8]
; VBITS_GE_256-NEXT:    ld1b { z1.b }, p0/z, [x0]
; VBITS_GE_256-NEXT:    abs z0.b, p0/m, z0.b
; VBITS_GE_256-NEXT:    abs z1.b, p0/m, z1.b
; VBITS_GE_256-NEXT:    st1b { z0.b }, p0, [x0, x8]
; VBITS_GE_256-NEXT:    st1b { z1.b }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: abs_v64i8:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.b, vl64
; VBITS_GE_512-NEXT:    ld1b { z0.b }, p0/z, [x0]
; VBITS_GE_512-NEXT:    abs z0.b, p0/m, z0.b
; VBITS_GE_512-NEXT:    st1b { z0.b }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <64 x i8>, ptr %a
  %res = call <64 x i8> @llvm.abs.v64i8(<64 x i8> %op1, i1 false)
  store <64 x i8> %res, ptr %a
  ret void
}

define void @abs_v128i8(ptr %a) vscale_range(8,0) #0 {
; CHECK-LABEL: abs_v128i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl128
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    abs z0.b, p0/m, z0.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i8>, ptr %a
  %res = call <128 x i8> @llvm.abs.v128i8(<128 x i8> %op1, i1 false)
  store <128 x i8> %res, ptr %a
  ret void
}

define void @abs_v256i8(ptr %a) vscale_range(16,0) #0 {
; CHECK-LABEL: abs_v256i8:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.b, vl256
; CHECK-NEXT:    ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT:    abs z0.b, p0/m, z0.b
; CHECK-NEXT:    st1b { z0.b }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <256 x i8>, ptr %a
  %res = call <256 x i8> @llvm.abs.v256i8(<256 x i8> %op1, i1 false)
  store <256 x i8> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <4 x i16> @abs_v4i16(<4 x i16> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v4i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.4h, v0.4h
; CHECK-NEXT:    ret
  %res = call <4 x i16> @llvm.abs.v4i16(<4 x i16> %op1, i1 false)
  ret <4 x i16> %res
}

; Don't use SVE for 128-bit vectors.
define <8 x i16> @abs_v8i16(<8 x i16> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v8i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.8h, v0.8h
; CHECK-NEXT:    ret
  %res = call <8 x i16> @llvm.abs.v8i16(<8 x i16> %op1, i1 false)
  ret <8 x i16> %res
}

define void @abs_v16i16(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v16i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    abs z0.h, p0/m, z0.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i16>, ptr %a
  %res = call <16 x i16> @llvm.abs.v16i16(<16 x i16> %op1, i1 false)
  store <16 x i16> %res, ptr %a
  ret void
}

define void @abs_v32i16(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v32i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    mov x8, #16 // =0x10
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x0]
; CHECK-NEXT:    abs z0.h, p0/m, z0.h
; CHECK-NEXT:    abs z1.h, p0/m, z1.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; CHECK-NEXT:    st1h { z1.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i16>, ptr %a
  %res = call <32 x i16> @llvm.abs.v32i16(<32 x i16> %op1, i1 false)
  store <32 x i16> %res, ptr %a
  ret void
}

define void @abs_v64i16(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v64i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    mov x8, #32 // =0x20
; CHECK-NEXT:    mov x9, #48 // =0x30
; CHECK-NEXT:    mov x10, #16 // =0x10
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x0, x9, lsl #1]
; CHECK-NEXT:    ld1h { z2.h }, p0/z, [x0, x10, lsl #1]
; CHECK-NEXT:    ld1h { z3.h }, p0/z, [x0]
; CHECK-NEXT:    abs z0.h, p0/m, z0.h
; CHECK-NEXT:    abs z1.h, p0/m, z1.h
; CHECK-NEXT:    abs z2.h, p0/m, z2.h
; CHECK-NEXT:    abs z3.h, p0/m, z3.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; CHECK-NEXT:    st1h { z1.h }, p0, [x0, x9, lsl #1]
; CHECK-NEXT:    st1h { z2.h }, p0, [x0, x10, lsl #1]
; CHECK-NEXT:    st1h { z3.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i16>, ptr %a
  %res = call <64 x i16> @llvm.abs.v64i16(<64 x i16> %op1, i1 false)
  store <64 x i16> %res, ptr %a
  ret void
}

define void @abs_v128i16(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v128i16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    mov x8, #96 // =0x60
; CHECK-NEXT:    mov x9, #112 // =0x70
; CHECK-NEXT:    mov x10, #64 // =0x40
; CHECK-NEXT:    mov x11, #80 // =0x50
; CHECK-NEXT:    mov x12, #32 // =0x20
; CHECK-NEXT:    mov x13, #48 // =0x30
; CHECK-NEXT:    mov x14, #16 // =0x10
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x0, x9, lsl #1]
; CHECK-NEXT:    ld1h { z2.h }, p0/z, [x0, x10, lsl #1]
; CHECK-NEXT:    ld1h { z3.h }, p0/z, [x0, x11, lsl #1]
; CHECK-NEXT:    ld1h { z4.h }, p0/z, [x0, x12, lsl #1]
; CHECK-NEXT:    ld1h { z5.h }, p0/z, [x0, x13, lsl #1]
; CHECK-NEXT:    ld1h { z6.h }, p0/z, [x0, x14, lsl #1]
; CHECK-NEXT:    abs z0.h, p0/m, z0.h
; CHECK-NEXT:    abs z1.h, p0/m, z1.h
; CHECK-NEXT:    abs z2.h, p0/m, z2.h
; CHECK-NEXT:    abs z3.h, p0/m, z3.h
; CHECK-NEXT:    abs z4.h, p0/m, z4.h
; CHECK-NEXT:    st1h { z0.h }, p0, [x0, x8, lsl #1]
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    st1h { z1.h }, p0, [x0, x9, lsl #1]
; CHECK-NEXT:    movprfx z1, z5
; CHECK-NEXT:    abs z1.h, p0/m, z5.h
; CHECK-NEXT:    st1h { z2.h }, p0, [x0, x10, lsl #1]
; CHECK-NEXT:    movprfx z2, z6
; CHECK-NEXT:    abs z2.h, p0/m, z6.h
; CHECK-NEXT:    abs z0.h, p0/m, z0.h
; CHECK-NEXT:    st1h { z3.h }, p0, [x0, x11, lsl #1]
; CHECK-NEXT:    st1h { z4.h }, p0, [x0, x12, lsl #1]
; CHECK-NEXT:    st1h { z1.h }, p0, [x0, x13, lsl #1]
; CHECK-NEXT:    st1h { z2.h }, p0, [x0, x14, lsl #1]
; CHECK-NEXT:    st1h { z0.h }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <128 x i16>, ptr %a
  %res = call <128 x i16> @llvm.abs.v128i16(<128 x i16> %op1, i1 false)
  store <128 x i16> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <2 x i32> @abs_v2i32(<2 x i32> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v2i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.2s, v0.2s
; CHECK-NEXT:    ret
  %res = call <2 x i32> @llvm.abs.v2i32(<2 x i32> %op1, i1 false)
  ret <2 x i32> %res
}

; Don't use SVE for 128-bit vectors.
define <4 x i32> @abs_v4i32(<4 x i32> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v4i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.4s, v0.4s
; CHECK-NEXT:    ret
  %res = call <4 x i32> @llvm.abs.v4i32(<4 x i32> %op1, i1 false)
  ret <4 x i32> %res
}

define void @abs_v8i32(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v8i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl8
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    abs z0.s, p0/m, z0.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <8 x i32>, ptr %a
  %res = call <8 x i32> @llvm.abs.v8i32(<8 x i32> %op1, i1 false)
  store <8 x i32> %res, ptr %a
  ret void
}

define void @abs_v16i32(ptr %a) #0 {
; VBITS_GE_256-LABEL: abs_v16i32:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.s, vl8
; VBITS_GE_256-NEXT:    mov x8, #8 // =0x8
; VBITS_GE_256-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z1.s }, p0/z, [x0]
; VBITS_GE_256-NEXT:    abs z0.s, p0/m, z0.s
; VBITS_GE_256-NEXT:    abs z1.s, p0/m, z1.s
; VBITS_GE_256-NEXT:    st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_GE_256-NEXT:    st1w { z1.s }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: abs_v16i32:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.s, vl16
; VBITS_GE_512-NEXT:    ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT:    abs z0.s, p0/m, z0.s
; VBITS_GE_512-NEXT:    st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <16 x i32>, ptr %a
  %res = call <16 x i32> @llvm.abs.v16i32(<16 x i32> %op1, i1 false)
  store <16 x i32> %res, ptr %a
  ret void
}

define void @abs_v32i32(ptr %a) vscale_range(8,0) #0 {
; CHECK-LABEL: abs_v32i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl32
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    abs z0.s, p0/m, z0.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i32>, ptr %a
  %res = call <32 x i32> @llvm.abs.v32i32(<32 x i32> %op1, i1 false)
  store <32 x i32> %res, ptr %a
  ret void
}

define void @abs_v64i32(ptr %a) vscale_range(16,0) #0 {
; CHECK-LABEL: abs_v64i32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.s, vl64
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    abs z0.s, p0/m, z0.s
; CHECK-NEXT:    st1w { z0.s }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <64 x i32>, ptr %a
  %res = call <64 x i32> @llvm.abs.v64i32(<64 x i32> %op1, i1 false)
  store <64 x i32> %res, ptr %a
  ret void
}

; Don't use SVE for 64-bit vectors.
define <1 x i64> @abs_v1i64(<1 x i64> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v1i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs d0, d0
; CHECK-NEXT:    ret
  %res = call <1 x i64> @llvm.abs.v1i64(<1 x i64> %op1, i1 false)
  ret <1 x i64> %res
}

; Don't use SVE for 128-bit vectors.
define <2 x i64> @abs_v2i64(<2 x i64> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v2i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    abs v0.2d, v0.2d
; CHECK-NEXT:    ret
  %res = call <2 x i64> @llvm.abs.v2i64(<2 x i64> %op1, i1 false)
  ret <2 x i64> %res
}

define void @abs_v4i64(ptr %a) vscale_range(2,0) #0 {
; CHECK-LABEL: abs_v4i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl4
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    abs z0.d, p0/m, z0.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <4 x i64>, ptr %a
  %res = call <4 x i64> @llvm.abs.v4i64(<4 x i64> %op1, i1 false)
  store <4 x i64> %res, ptr %a
  ret void
}

define void @abs_v8i64(ptr %a) #0 {
; VBITS_GE_256-LABEL: abs_v8i64:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    ptrue p0.d, vl4
; VBITS_GE_256-NEXT:    mov x8, #4 // =0x4
; VBITS_GE_256-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z1.d }, p0/z, [x0]
; VBITS_GE_256-NEXT:    abs z0.d, p0/m, z0.d
; VBITS_GE_256-NEXT:    abs z1.d, p0/m, z1.d
; VBITS_GE_256-NEXT:    st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_GE_256-NEXT:    st1d { z1.d }, p0, [x0]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: abs_v8i64:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    ptrue p0.d, vl8
; VBITS_GE_512-NEXT:    ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT:    abs z0.d, p0/m, z0.d
; VBITS_GE_512-NEXT:    st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT:    ret
  %op1 = load <8 x i64>, ptr %a
  %res = call <8 x i64> @llvm.abs.v8i64(<8 x i64> %op1, i1 false)
  store <8 x i64> %res, ptr %a
  ret void
}

define void @abs_v16i64(ptr %a) vscale_range(8,0) #0 {
; CHECK-LABEL: abs_v16i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    abs z0.d, p0/m, z0.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <16 x i64>, ptr %a
  %res = call <16 x i64> @llvm.abs.v16i64(<16 x i64> %op1, i1 false)
  store <16 x i64> %res, ptr %a
  ret void
}

define void @abs_v32i64(ptr %a) vscale_range(16,0) #0 {
; CHECK-LABEL: abs_v32i64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    ptrue p0.d, vl32
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    abs z0.d, p0/m, z0.d
; CHECK-NEXT:    st1d { z0.d }, p0, [x0]
; CHECK-NEXT:    ret
  %op1 = load <32 x i64>, ptr %a
  %res = call <32 x i64> @llvm.abs.v32i64(<32 x i64> %op1, i1 false)
  store <32 x i64> %res, ptr %a
  ret void
}

declare <8 x i8> @llvm.abs.v8i8(<8 x i8>, i1)
declare <16 x i8> @llvm.abs.v16i8(<16 x i8>, i1)
declare <32 x i8> @llvm.abs.v32i8(<32 x i8>, i1)
declare <64 x i8> @llvm.abs.v64i8(<64 x i8>, i1)
declare <128 x i8> @llvm.abs.v128i8(<128 x i8>, i1)
declare <256 x i8> @llvm.abs.v256i8(<256 x i8>, i1)
declare <4 x i16> @llvm.abs.v4i16(<4 x i16>, i1)
declare <8 x i16> @llvm.abs.v8i16(<8 x i16>, i1)
declare <16 x i16> @llvm.abs.v16i16(<16 x i16>, i1)
declare <32 x i16> @llvm.abs.v32i16(<32 x i16>, i1)
declare <64 x i16> @llvm.abs.v64i16(<64 x i16>, i1)
declare <128 x i16> @llvm.abs.v128i16(<128 x i16>, i1)
declare <2 x i32> @llvm.abs.v2i32(<2 x i32>, i1)
declare <4 x i32> @llvm.abs.v4i32(<4 x i32>, i1)
declare <8 x i32> @llvm.abs.v8i32(<8 x i32>, i1)
declare <16 x i32> @llvm.abs.v16i32(<16 x i32>, i1)
declare <32 x i32> @llvm.abs.v32i32(<32 x i32>, i1)
declare <64 x i32> @llvm.abs.v64i32(<64 x i32>, i1)
declare <1 x i64> @llvm.abs.v1i64(<1 x i64>, i1)
declare <2 x i64> @llvm.abs.v2i64(<2 x i64>, i1)
declare <4 x i64> @llvm.abs.v4i64(<4 x i64>, i1)
declare <8 x i64> @llvm.abs.v8i64(<8 x i64>, i1)
declare <16 x i64> @llvm.abs.v16i64(<16 x i64>, i1)
declare <32 x i64> @llvm.abs.v32i64(<32 x i64>, i1)

attributes #0 = { "target-features"="+sve" }
