Every project has its coding style, and neard is not an exception. This
document describes the preferred coding style for neard code, in order to keep
some level of consistency among developers so that code can be easily
understood and maintained, and also to help your code survive under
maintainer's fastidious eyes so that you can get a passport for your patch
ASAP.

First of all, neard coding style must follow every rule for Linux kernel
(http://www.kernel.org/doc/Documentation/CodingStyle). There also exists a tool
named checkpatch.pl to help you check the compliance with it. Just type
"checkpatch.pl --no-tree patch_name" to check your patch. In theory, you need
to clean up all the warnings and errors except this one: "ERROR: Missing
Signed-off-by: line(s)". neard does not used Signed-Off lines, so including
them is actually an error.  In certain circumstances one can ignore the 80
character per line limit.  This is generally only allowed if the alternative
would make the code even less readable.

Besides the kernel coding style above, neard has special flavors for its own.
Some of them are mandatory (marked as 'M'), while some others are optional
(marked as 'O'), but generally preferred.

M1: Blank line before and after an if/while/do/for statement
============================================================
There should be a blank line before if statement unless the if is nested and
not preceded by an expression or variable declaration.

Example:
1)
a = 1;
if (b) {  // wrong

2)
a = 1

if (b) {
}
a = 2;	// wrong

3)
if (a) {
	if (b)  // correct

4)
b = 2;

if (a) {	// correct

}

b = 3;

The only exception to this rule applies when a variable is being allocated:
array = g_try_new0(int, 20);
if (array)	// Correct
	return;


M2: Multiple line comment
=========================
If your comments have more then one line, please start it from the second line.

Example:
/*
 * first line comment	// correct
 * ...
 * last line comment
 */


M3: Space before and after operator
===================================
There should be a space before and after each operator.

Example:
a + b;  // correct


M4: Wrap long lines
===================
If your condition in if, while, for statement or a function declaration is too
long to fit in one line, the new line needs to be indented not aligned with the
body.

Example:
1)
if (call->status == CALL_STATUS_ACTIVE ||
	call->status == CALL_STATUS_HELD) {  // wrong
	neard_dbus_dict_append();

2)
if (call->status == CALL_STATUS_ACTIVE ||
		call->status == CALL_STATUS_HELD) {  // correct
	neard_dbus_dict_append();

3)
gboolean sim_ust_is_available(unsigned char *service_ust, unsigned char len,
	num sim_ust_service index) // wrong
{
	int a;
	...
}

4)
gboolean sim_ust_is_available(unsigned char *service_ust, unsigned char len,
					enum sim_ust_service index) // correct
{
	int a;
	...
}

If the line being wrapped is a function call or function declaration, the
preferred style is to indent at least past the opening parenthesis. Indenting
further is acceptable as well (as long as you don't hit the 80 character
limit).

If this is not possible due to hitting the 80 character limit, then indenting
as far as possible to the right without hitting the limit is preferred.

Example:

1)
gboolean sim_ust_is_available(unsigned char *service_ust, unsigned char len,
		enum sim_ust_service index); // worse

2)
gboolean sim_ust_is_available(unsigned char *service_ust, unsigned char len,
						enum sim_ust_service index);
						// better

M5: Git commit message 50/72 formatting
=======================================
The commit message header should be within 50 characters. And if you have
detailed explanatory text, wrap it to 72 character.


M6: Space when doing type casting
=================================
There should be a space between new type and variable.

Example:
1)
a = (int *)b;  // wrong
2)
a = (int *) b;  // correct


M7: Don't initialize variable unnecessarily
===========================================
When declaring a variable, try not to initialize it unless necessary.

Example:
int i = 1;  // wrong

for (i = 0; i < 3; i++) {
}


M8: Use g_try_malloc instead of g_malloc
========================================
When g_malloc fails, the whole program would exit. Most of time, this is not
the expected behavior, and you may want to use g_try_malloc instead.

Example:
additional = g_try_malloc(len - 1);  // correct
if (additional)
	return FALSE;


M9: Follow the order of include header elements
===============================================
When writing an include header the various elements should be in the following
order:
	- #includes
	- forward declarations
	- #defines
	- enums
	- typedefs
	- function declarations and inline function definitions


M10: Internal headers must not use include guards
=================================================
Any time when creating a new header file with non-public API, that header
must not contain include guards.


M11: Naming of enums
====================

Enums must have a descriptive name.  The enum type should be small caps and
it should not be typedef-ed.  Enum contents should be in CAPITAL letters and
prefixed by the enum type name.

Example:

enum animal_type {
	ANIMAL_TYPE_FOUR_LEGS,
	ANIMAL_TYPE_EIGHT_LEGS,
	ANIMAL_TYPE_TWO_LEGS,
};

If the enum contents have values (e.g. from specification) the formatting
should be as follows:

enum animal_type {
	ANIMAL_TYPE_FOUR_LEGS =		4,
	ANIMAL_TYPE_EIGHT_LEGS =	8,
	ANIMAL_TYPE_TWO_LEGS =		2,
};

M12: Enum as switch variable
====================

If the variable of a switch is an enum, you must not include a default in
switch body. The reason for this is: If later on you modify the enum by adding
a new type, and forget to change the switch accordingly, the compiler will
complain the new added type hasn't been handled.

Example:

enum animal_type {
	ANIMAL_TYPE_FOUR_LEGS =		4,
	ANIMAL_TYPE_EIGHT_LEGS =	8,
	ANIMAL_TYPE_TWO_LEGS =		2,
};

enum animal_type t;

switch (t) {
case ANIMAL_TYPE_FOUR_LEGS:
	...
	break;
case ANIMAL_TYPE_EIGHT_LEGS:
	...
	break;
case ANIMAL_TYPE_TWO_LEGS:
	...
	break;
default:  // wrong
	break;
}

However if the enum comes from an external header file outside neard
we cannot make any assumption of how the enum is defined and this
rule might not apply.

M13: Check for pointer being NULL
=================================

When checking if a pointer or a return value is NULL, use the
check with "!" operator.

Example:
1)
array = g_try_new0(int, 20);
if (!array)	// Correct
	return;

2)
if (!g_at_chat_get_slave(chat))	// Correct
	return -EINVAL;

3)
array = g_try_new0(int, 20);
if (array == NULL)	// Wrong
	return;


M14: Always use parenthesis with sizeof
=======================================
The expression argument to the sizeof operator should always be in
parenthesis, too.

Example:
1)
memset(stuff, 0, sizeof(*stuff));

2)
memset(stuff, 0, sizeof *stuff); // Wrong


M15: Use void if function has no parameters
===========================================================
A function with no parameters must use void in the parameter list.

Example:
1)
void foo(void)
{
}

2)
void foo()	// Wrong
{
}

M16: Don't use hex value with shift operators
==============================================
The expression argument to the shift operators should not be in hex.

Example:

1)
1 << y

2)
0x1 << y	// Wrong

O1: Shorten the name
====================
Better to use abbreviation, rather than full name, to name a variable,
function, struct, etc.

Example:
supplementary_service  // too long
ss  // better

O2: Try to avoid complex if body
================================
It's better not to have a complicated statement for if. You may judge its
contrary condition and return | break | continue | goto ASAP.

Example:
1)
if (a) {  // worse
	struct voicecall *v;
	call = synthesize_outgoing_call(vc, vc->pending);
	v = voicecall_create(vc, call);
	v->detect_time = time(NULL);
	DBG("Registering new call: %d", call->id);
	voicecall_dbus_register(v);
} else
	return;

2)
if (!a)
	return;

struct voicecall *v;
call = synthesize_outgoing_call(vc, vc->pending);
v = voicecall_create(vc, call);
v->detect_time = time(NULL);
DBG("Registering new call: %d", call->id);
voicecall_dbus_register(v);
